Hey all! It’s your favorite Sloth here again to give you a quarterly update to share what we’ve been up to and where we’re headed. In case you missed it… Before we dive into the exciting new things, here’s a recap of some of the things we’ve done since the last Updates from Mythron post: […]
Category: Devlogs
My first task when I joined Dream Sloth was implementing the Prismatics effect on units and cards, and the first thing I did was investigate if there was something existing from before. Oh, there seems to be something but it’s not great (probably why it was disabled), need to rework it. Double Rainbow Lines 🌈 […]
Hello everyone! My (user)name is Anjosustrakr (Anjo for short), and I have been working on Duelyst II for the past few months with the aim of improving the AI. I am a Computer Science student, and this work was part of my senior thesis. I just got back from the IEEE Conference on Games, where […]