My first task when I joined Dream Sloth was implementing the Prismatics effect on units and cards, and the first thing I did was investigate if there was something existing from before. Oh, there seems to be something but it’s not great (probably why it was disabled), need to rework it. Double Rainbow Lines 🌈 […]
Tag: devlog
Hello everyone! My (user)name is Anjosustrakr (Anjo for short), and I have been working on Duelyst II for the past few months with the aim of improving the AI. I am a Computer Science student, and this work was part of my senior thesis. I just got back from the IEEE Conference on Games, where […]
Hey all! It’s been a few months since our last big update post, so we thought now would be a good time to do a little quarterly update to share what we’ve been up to and where we’re headed. We’ll also be revealing one of the new, never-before-seen, Duelyst II-exclusive cards you’ll be seeing in-game […]